Field Notes
A Design Film Festival in Latvia
That was my first thought when we received an invitation from Ilze Supe of Kuldiga Artists Residency to bring A Design Film Festival (DFF) to Latvia in 2013.
Even though it has been 30 years since Latvia gained independence from the Soviet Union, the country still grapples with its past. Many Latvians I met shared how a ‘brain drain’ had led thousands of aspiring doctors, artists, and engineers to leave in search of better opportunities abroad. But in recent years, things have started to change.
Kuldiga itself was quiet and peaceful, with few buildings taller than four stories. It has a population of just 10,000 and boasts well-preserved medieval architecture. Nearly every home had a backyard for growing vegetables, and people ate meat only once or twice a month, preferring homemade bread, pasta, and garden produce. Restaurants primarily served vegetarian and seafood dishes, along with occasional ‘game meat’ depending on what the local hunters had found.
From 15–17 August 2013, we screened Ai Weiwei: Never Sorry, Design & Thinking, PressPausePlay, and The Human Scale. The event was titled Dizaina Filmu Festivāls Kuldīgā. Sune Petersen, a visual artist from Copenhagen, traveled to Kuldiga for the festival and created live visuals for the opening and closing parties. His interactive motion graphics responded to the silhouettes of the audience as they danced, turning them into part of the artwork.
There was a lot of homemade wine during and after the event, so much of the trip is now a blur. But I do remember: Taking a trip to the Baltic Sea in a vintage Lada, visiting Venta Rapid, the widest waterfall in Europe, and a really cool cat that lived behind the houses where we stayed.
What fascinated me most about Kuldiga was that, despite its small population and remote location, there was a hunger to experience the world through design, film, and art. Even with language barriers, people connected with the stories in the films. The language of design and film is borderless—universal for those who are curious about the world.
Since the beginning, DFF has aimed to make design more accessible, especially to non-professionals. Film is the perfect medium for this—entertaining, approachable, and easy to transport. Unlike exhibitions, which require extensive logistics, shipping, and paperwork, all we needed for DFF was a hard drive filled with films.
That mobility is now a core principle for any content we create:
- Easy to share and able to travel anywhere.
- Appeal to a global audience through a universal medium and language.
Kuldiga reinforced this idea: if you make something truly mobile, it can go anywhere—and connect with people in ways you never expected.
—
Felix Ng
Co-founder, Anonymous
@felix.anonymous